Südharz V 1.2 Mod

LS 17 Maps



Südharz V 1.2 Mod

Version 1.2
– niedrige Verkaufspreise gefixt
– Fehler mit zu vielen registrierten filltypes behoben
– Hofsilo kann nun Zusatzfrüchte annehmen

Version 1.2
– low sales prices fixed
– Fixed bug with too many registered filltypes
– Hofsilo can now accept additional fruits

Hello dear LS fans,
Many will know my south resin map already from LS13 & LS15, now it is finally also available for LS17!
6 months work I put into the map to make them LS17 ready and above all to make even more beautiful and detailed.

Since welcome to the natural park “Südharz” and to the green southern Harz Karstlandschaft in the north of Thuringia!
The map stretches from the village exit Nordhausen in the west to the border of Saxony-Anhalt in the east, approx.10x4km area!

In a 40min video, I would like to introduce you in a flyover, the map to get a first impression, just take a look at it!
Have fun!

Content:
– over 19000 felled trees, large forest areas with a new realistic texture of the forest paths
-92 fields (18 owned, all others can be bought)
-missions for possible fields
-6 villages
Fields completely redesigned, field paths redesigned (narrower)
– chopped straw
-lighted houses by night
Light switch for lighting, eg. In halls
– accessible gates (please get off and open / close with the mousetraps)
-bought vehicles / equipment are delivered to the farm
– moving horses / fish / ducks / airplanes and more
-Transport and parking cars
– new creek and water texture
(Often in places you should visit in any case, but of course also in the village)
-Milk must be sold with a milk hanger / milk transport (from the cow pasture to Rodishain)
Roads changed in some places, new roads have been added
-fewer texture angles
-crowded cowshed, cows also run into the cowshed
-Equipment search in the nests in the Hühnerstall
Vehicles can also be sold at the scrap yard
– many different animal sounds
-ground power lines
-Infotafeln, partly with original pictures
-new nicer PDA
And much more …

Where is what:
Cow pasture (behind the Ibergtalsperre, between Steigerthal and Stempeda, straw and feeding in the stable)
-Schweinestall in Steigerthal (straw in the stable tipping, water can be filled from the outside, feed best to drive on pasture)
-Schafweide near Petersdorf (water can be filled from the outside, to feed on the pasture)
-Viehmarkt (on LH Petersdorf area) for the collection of young animals
-Pferdestall in Herrmannsacker (oats, grass, hay)
-BGA site in Herrmannsacker (fill BGA bunker, get manure manure, 2 silo production silos)
-2 sawmills (direct sales in Steigerthal, in Petersdorf one gets boards which can be sold in the building next to the land trading Petersdorf)

Fruit:
barley
Potatoes
Corn
Rapeseed
wheat
Sugar beet
oats
rye
sunflowers
Soybeans
Oil rind
Poplar
Triticale
millet
Spelt

Required mods:
AAA_UniversalProcessKit
ZZZ_choppedStraw

Reviews

1. Set the dripping / rotting of the plants “off” at the beginning of the game!

2. If you want to open fields without buying them, open the savegame folder, the economy.xml searches z.b. For the field 1 this line <field number = “1” ownedByPlayer = “false” /> here you have to use “true” for the “false”!

I thank all modders for the great models which I have installed on my map !!!

And now I wish you a lot of fun with the map!

If you like them, I would be very happy if you take the map positively and recommend!
And it would be great if again someone finds the one or other great video created, thank you already times!

So go up to the field! 😉

This map may be downloaded using this link, also on other German portals! (No new link allowed !!!)
It can not be uploaded again !!!
Changes may not be offered for download as well !!!

Respect for Modders!
This map only works in Germany correctly. The reason for this is the disrespect in other countries, where you can reload the map while pointing it out.
If you can not understand the only link, you have to live with the z.b. Complete helper texts have been removed and are provided with hints instead.

Credits:
Ersteller: Sheldon

Tester: Nov



verwendete neue Mods LS17 von:

FORGOTTEN PLANTS - WHEAT / BARLEY / RAPE / MAIZE / SUGARBEETS / POTATOES: Eribus
AdditionalMapTypes: Blacksheep - RC-Devil
Horses: Mike-Modding
House by DBL: DBL
Milchverkaufstrigger: Marhu, Converted to FS17 Blacksheep
Lightswitches: Niggels - VertexDezign
Ackerschacht: XaaD
Stromverteilerkasten: BlackSheep(RC-Devil)
new Houses: goldfox
GALVANISED WATER TROUGH: The Mod Co. (Chocolatecake2001)
Schrankenset: Desperados93
Baumstützen und Fegeschutz: Crouwler
Daylight-Script: kevink98
WaterPuddle: kevink98
FliegenderAdler: BulldozerXL
Sägewerk: kevink98
Molkerei: LS-Player94
Svapa Agro Produktion (Gewächshaus, Palettenwerk, Kartonherstellung): Zews

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Why to use Farming Simulator 19 mods | Farming Simulator 22 mods?
Even though Farming Simulator 2019 / Farming Simulator 2022 is a great game, you can make it even more astonishing by installing Farming Simulator 19 mods / Farming Simulator 22 mods. There are plenty of mods for every part of the game so you can change or integrate whatever you like. All the FS 19 mods / FS 22 mods are absolutely costless, so you won’t spend anything trying to change the game according to your own wishes. Our main goal is to keep Farming Simulator 19 / Farming Simulator 22 community happy where everyone has a possibility to implement their ideas and enjoy playing a perfect game. If something looks disturbing, bothers you or maybe you just need to integrate more tools and supplements, simply use FS 2019 mods / FS 2022 mods. Not many games provide an opportunity to change it by individual needs, but Farming Simulator is different. You can do whatever you want just by installing LS 19 mods/ LS22 mods so it’s time for you to take action and fulfill even craziest ideas!



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