LS 22 EnhancedVehicle V1.1.1.1

LS 22 Other

LS 22 EnhancedVehicle V1.1.1.1

Bugfix working width calculation (again and again…)

What this mod does

When the game starts, it changes all “motorized” and “controllable” vehicles on the map to default settings: wheel drive mode to “all-wheel (4WD)” and deactivation of both differentials.

Press Ctrl+Numpad / to open the config dialog.
Press R Ctrl+End to keep your vehicle driving in the current direction.
Press R Ctrl+Home to reverse snap direction (useful after turn around at end of field)
Press R Ctrl+Numpad 1 to enable the track assistant
If you now enable snap mode the vehicle will drive on the current marked track
Press R Ctrl+Numpad 4/6 to adjust the turnover track number (from -5 to 5)
Configure headland behavior in configuration menu

On HUD it displays:

(When snap/track is enabled) The current snap to angle and current track and turnover number(
Damage values in % for controlled vehicle and all its attachments.
Fuel fill level for Diesel/AdBlue/Electric/Methane and the current fuel usage rate1.
The current status of the differential locks and wheel drive mode.
The current engine RPM and temperature1.
The current mass of the vehicle and the total mass of vehicle and all its attachments and loads.

Keybindings can be changed in the game options menu.

In multiplayer games, all clients, except the host, won’t display the fuel usage rate and engine temperature correctly due to GIANTS Engine fail.

Default Keybindings

Key Action
Ctrl+Num / opens the config dialog to adjust various settings
R Ctrl+End snap to current driving direction or current track
R Shift+End snap to previous driving direction or track (=resume old direction)
R Ctrl+Home reverse snap/track direction (180°) (= turnover)
R Shift+Home turn on/off visualization of driving direction (Helplines/Hilfslinien)
R Ctrl+Num 1 turn on/off visualization of track layout
R Ctrl+Num 2 re-calculate track layout (e.g. direction changed or work width changed)
R Ctrl+Num 4 decrease the number of turnover tracks
R Ctrl+Num 6 increase the number of turnover tracks
R Shift+Num 4 move track layout to the left
R Shift+Num 6 move track layout to the right
R Ctrl+Num – move track offset line to the left
R Ctrl+Num + move track offset line to the right
R Ctrl+PageUp increase snap/track direction by 90°
R Ctrl+PageDown decrease snap/track direction by 90°
R Shift+PageUp increase snap/track direction by 1°
R Shift+PageDown decrease snap/track direction by 1°
R Ctrl+Shift+PageUp increase snap/track direction by 45°
R Ctrl+Shift+PageDown decrease snap/track direction by 45°
R Ctrl+Num 7 enable/disable front axle differential lock
R Ctrl+Num 8 enable/disable back axle differential lock
R Ctrl+Num 9 switch wheel drive mode between 4WD (four wheel drive) or 2WD (two wheel drive)
L Alt+1 rear attached devices up/down
L Alt+2 rear attached devices on/off
L Alt+3 front attached devices up/down
L Alt+4 front attached devices on/off
Majo76 (formely ZhooL)
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Why to use Farming Simulator 19 mods | Farming Simulator 22 mods?
Even though Farming Simulator 2019 / Farming Simulator 2022 is a great game, you can make it even more astonishing by installing Farming Simulator 19 mods / Farming Simulator 22 mods. There are plenty of mods for every part of the game so you can change or integrate whatever you like. All the FS 19 mods / FS 22 mods are absolutely costless, so you won’t spend anything trying to change the game according to your own wishes. Our main goal is to keep Farming Simulator 19 / Farming Simulator 22 community happy where everyone has a possibility to implement their ideas and enjoy playing a perfect game. If something looks disturbing, bothers you or maybe you just need to integrate more tools and supplements, simply use FS 2019 mods / FS 2022 mods. Not many games provide an opportunity to change it by individual needs, but Farming Simulator is different. You can do whatever you want just by installing LS 19 mods/ LS22 mods so it’s time for you to take action and fulfill even craziest ideas!

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