LS 22 Departement Haut Beyleron 4x Map (DLC Platinum Expansion ready) v1.1.1.0

LS 22 Maps



LS 22 Departement Haut Beyleron 4x Map (DLC Platinum Expansion ready) v1.1.1.0

Hello friends of the DHB, here are some of the changes to the previous version.

Version 1.1.1
Version without traffic lights
– floating traffic light placed on the ground (standard/DLC)
– the small garage could not be sold (Standard / DLC)
– Orders for Summer Fruits could not be completed (Standard / DLC)
– Removed floating lamps from the vineyards (standard/DLC)
– Summer fruits added to additional sales points (Standard / DLC)
– Pallet production is now also placeable (Standard / DLC)
– Holes plugged in water tarpaulin (Standard / DLC)
– in the small garage the floor turned white in winter (Standard / DLC)

From version 1.1.0 to version 1.1.1:
– New save game needed: No!
– Changes to the save game: No!

– Various displays corrected (standard / DLC)
– Honey production > Spawner repaired (Standard / DLC)
– Added Summer Wheat (Standard/DLC)
– Added Summer Barley (Standard/DLC)
– Added Summer Rap (Standard/DLC)
– Added energy corn. The chopped yield is reduced with standard corn, but higher with energy corn. The chopped material yield is highest when the status is “ready for harvest” and no corn can be threshed (standard/DLC)
– Various minor adjustments (standard / DLC)
– Added rapeseed straw, can be used as bedding (not standard straw!) (Standard / DLC)
– new bales added: rapeseed straw bales (standard / DLC)
– new production: slaughterhouse (all animals on the map can be slaughtered there) (Standard / DLC)
– Rhe BGA’s now produce methane and high voltage with the generators. Both can be sold or used further. (Standard/DLC)
– New substation with storage: produces medium voltage which is needed for production (standard/DLC)
– New product: leather belts and down jackets in clothing production (formerly textile production) (Standard / DLC)
– New charging stations for electric vehicles at the BGAs. The charging stations are now supplied with electricity from the BGAs themselves. (Standard/DLC)
– New methane fuel pumps at the BGA’s. The charging stations are now supplied with electricity from the BGAs themselves. (Standard/DLC)
– New production -> power plant for energy production (standard / DLC)
– New production -> packaging and insulation material (standard / DLC)
– Various bugs fixed (standard / DLC) and much more (standard / DLC)

New save game needed: No!
Changes to the save game: Yes!

This is how you do the update:
Since you have already unpacked the zip file and see this text, you already have it first part done.
Before we start, please make a backup of your current one Savegame. Now that you have a backup, if something goes wrong, you can
Copy it back into your save game and try again.
Now please copy the file “terrain.heightmap.png” into your current savegame. Since the If the file already exists, confirm that the existing one can be replaced. This file is very important that it prepares the ground for version 1.1.0.

Now delete the following files in your save game:
– terrain.lod.type.cache
– terrain.nmap.cache
– terrain.occluders.cache

This forces the game to recreate these files when starting the map. That is mandatory! Unfortunately, floor textures that you have painted yourself somewhere are lost, but it will help you to remove grasses etc. that are on the new commercial or built-up areas
areas must be removed.
Please also delete the file “splitShapes.gmss” to reset the trees here. It Some trees have been changed, which means the IDs of the trees have changed. You should If you cut down forests, they will be back again.
So, now copy the new map version into your mod folder and update (if you have one) following mods.

This is important because some functions have been expanded:
– FS22_advancedProductionInfoFunctions.zip or FS22_placeableDisplayExtension
– FS22_EnhancedAnimalSystem.zip

I would also recommend deleting the contents of your folder: shader_cache.
So let it begin. Now start your save game.
Since some things have changed, you will receive some warnings that you can ignore.
This is because some buildings have been removed but are still included in your savegame are. Or even changes to the file types that your save game doesn’t yet know.
In any case, the map should start (but it takes longer than usual).
Once the map has started, you should clear the newly built areas of grass (this can’t be fixed with an update) and that’s it.
If you have any questions, please feel free to contact me in the DC or stream.
Have fun playing on my card.
Your manhole cover

Credits:
GulliDeckel
1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)


Why to use Farming Simulator 19 mods | Farming Simulator 22 mods?
Even though Farming Simulator 2019 / Farming Simulator 2022 is a great game, you can make it even more astonishing by installing Farming Simulator 19 mods / Farming Simulator 22 mods. There are plenty of mods for every part of the game so you can change or integrate whatever you like. All the FS 19 mods / FS 22 mods are absolutely costless, so you won’t spend anything trying to change the game according to your own wishes. Our main goal is to keep Farming Simulator 19 / Farming Simulator 22 community happy where everyone has a possibility to implement their ideas and enjoy playing a perfect game. If something looks disturbing, bothers you or maybe you just need to integrate more tools and supplements, simply use FS 2019 mods / FS 2022 mods. Not many games provide an opportunity to change it by individual needs, but Farming Simulator is different. You can do whatever you want just by installing LS 19 mods/ LS22 mods so it’s time for you to take action and fulfill even craziest ideas!



You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *