FS19 GlobalCompany v1.7.1.0

LS 19 mods



FS19 GlobalCompany v1.7.1.0

Global Company – A large script extension for Farming Simulator!

GlobalCompany is the base for many scripts. No matter if production, warehouse or whatever – with this it is easy to implement.

Changelog 1.7.1.0:
– NEW: Animalfeeder supports foodmixtures

Changelog 1.7.0.0:
– NEW: Animalfeeder

Changelog 1.6.0.0:
– NEW: ProductionFactory for vehicles
– NEW: Features for DynamicStorage
– NEW: Adaption for Stappenbach19

Changelog 1.5.0.0:
– NEW: GloblaMarket: Add Feature for create own private servers
– NEW: FarmerStart
– NEW: Some Improvements
– FIX: Baler
– FIX: Some Bugs

Changelog 1.4.0.0:
– NEW: Support of ManureHoseSystem for factory
– NEW: Programmflow for factory

Changelog 1.3.0.0:
– NEW: Design
– NEW: GlobalMarket
– NEW: AnimalTrough
– FIX: Error message at synchronisation

Changelog 1.2.1.0:
– FIX: PlaceableDisplay
– NEW: Synchronisationsystem for MP
– NEW: GC-Class / GC-Staticclass

Changelog 1.2.0.0:
– FIX: DynamicStorage: Fix effects on dediserver
– FIX: DynamicStorage: Change key t to lctrl+t
– FIX: ‘Error: Server:registerObjectInStream is only allowed in writeStream calls’ Error on MP
– FIX: language texts
– FIX: Objektinfo: Change position, now we can see the hand
– FIX: Factory: Incomeprice can now be negative
– FIX: VisibilityNodes: Collisions will check now also on Server
– FIX: Adaption to Courseplay

– NEW: DynamicStorage: Add unloadtriggers at places
– NEW: Add dynamic ingamemap to gc menu
– NEW: Factory: Add animaloutput
– NEW: Factory: Add Seasons support
– NEW: Add languanges: pt, it, pl
– NEW: GC-Menu: Overview for DynamicStorage
– NEW: GC-Menu: Better overview for Factorys
– NEW: GC-Menu: AddOns can now create Tabs
– NEW: Factory: add ‘refPoint’ – Attribute
– NEW: Add new Gui-elements

– And many more

Changelog 1.1.0.0:
– NEW: French and Russian languages added
– FIX: Shopmanager adapted to current patch
– FIX: DensityHeightMapManager adapted to current patch
– FIX: Added support for VertexDesign palettes for object info
– NEW: Registration for Filltypes and Treetypes in Mods
– FIX: Horsehelper adapted to Seasonsmod
– FIX: Gui adapted for very wide monitors
– NEW: more features for ProductionFactorys
– FIX: Adaptation to AutoDrive
– NEW: DynamicStorage

Credits:
LS-Modcompany / kevink98, aPuehri, Eribus
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Why to use Farming Simulator 19 mods | Farming Simulator 22 mods?
Even though Farming Simulator 2019 / Farming Simulator 2022 is a great game, you can make it even more astonishing by installing Farming Simulator 19 mods / Farming Simulator 22 mods. There are plenty of mods for every part of the game so you can change or integrate whatever you like. All the FS 19 mods / FS 22 mods are absolutely costless, so you won’t spend anything trying to change the game according to your own wishes. Our main goal is to keep Farming Simulator 19 / Farming Simulator 22 community happy where everyone has a possibility to implement their ideas and enjoy playing a perfect game. If something looks disturbing, bothers you or maybe you just need to integrate more tools and supplements, simply use FS 2019 mods / FS 2022 mods. Not many games provide an opportunity to change it by individual needs, but Farming Simulator is different. You can do whatever you want just by installing LS 19 mods/ LS22 mods so it’s time for you to take action and fulfill even craziest ideas!



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