FS19 Animal Food Pack V1.0.0.2

LS 19 mods



FS19 Animal Food Pack V1.0.0.2

This animal food pack contains 9 different buildings that are needed for the production of food.
The mod also adds a mixed feed bigpack and 4 new FillTypes.

Mixed feed bigpack:
Costs: 250 €, Capacity: 1000l

Turnip shredder:
chops sugar beets into beet pulp, consumes diesel for this and produces compost as a waste product.
Construction costs: 25000 €, daily costs 10€, processes 25000l per hour, stores 250000l beet pulp.

Hay dryer:
Dries grass to hay, consumes diesel.
Building costs: 50000 €, daily costs 10€, processed 10000l per hour, stores 1000000l hay.

Silage fermenter:
Ferments grass and/or chaff to silage, consumes diesel.
Construction costs: 50000 €, daily costs 10€, processed 25000l per hour, stores 2500000l silage.

Straw chopper:
Processes straw into chaff, consumes diesel.
Construction costs: 50000 €, daily costs 10€, processes 10000l per hour, stores 2000000l chaff.

Feed mixer:
Mixes straw, hay and silage to mixed fodder, consumes diesel.
Construction costs: 100000 €, daily costs 20€, processes 10000l per hour, stores 5000000l mixed fodder.

Compound feed store:
Stores compound feed as bulk material, can be stored as bulk material or pallets.
Construction costs: 25000 €, daily costs 10€, stores 120000l compound feed.

Grain grinder:
Crushes any kind of grain to cereal meal, uses diesel for this.
Construction costs: 25000 €, daily costs 10€, processes 25000l per hour, stores 1000000l grain meal.

Potato digester:
Washes and boils potatoes, uses diesel and water.
Construction costs: 25000 €, daily costs 10€, processes 10000l per hour, stores 1000000l cooked potatoes.

Pig feed mixer:
Mixes pig feed from 2 different varieties.
[Comfort feed > boiled potato, rape or sunflower seeds and corn.] [Fattening feed > grain meal, soy beans and beet pulp.] Construction costs: 100000 €, daily costs 20€, processes 25000l per hour, stores 5000000l pig feed.

The mod works only in conjunction with Global Company.
http://www.fsmods17.com/fs19-global-company-v1-3-0-1/

Some buildings are courtesy of Lunchbox.

Changelog version 1.0.0.2
– Straw chopper: Edit lamp collision for AD and CP
– Unloading animation edited
– Small defects removed

Changelog version 1.0.0.1
– Season mask set
– Clear Areas improved
– Lamps added
– Hotspots set
– marker set
– Light made switchable
– Warning stripes made fade out
– Trigger markers made fade out
– Display error fixed
– FillPlanes at the straw chopper are now moving.
– Display for Diesel in GUI at the mixer has been corrected.
– Building moved to new category (AgraZ)

Credits:
ZoddelZockt
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Why to use Farming Simulator 19 mods | Farming Simulator 22 mods?
Even though Farming Simulator 2019 / Farming Simulator 2022 is a great game, you can make it even more astonishing by installing Farming Simulator 19 mods / Farming Simulator 22 mods. There are plenty of mods for every part of the game so you can change or integrate whatever you like. All the FS 19 mods / FS 22 mods are absolutely costless, so you won’t spend anything trying to change the game according to your own wishes. Our main goal is to keep Farming Simulator 19 / Farming Simulator 22 community happy where everyone has a possibility to implement their ideas and enjoy playing a perfect game. If something looks disturbing, bothers you or maybe you just need to integrate more tools and supplements, simply use FS 2019 mods / FS 2022 mods. Not many games provide an opportunity to change it by individual needs, but Farming Simulator is different. You can do whatever you want just by installing LS 19 mods/ LS22 mods so it’s time for you to take action and fulfill even craziest ideas!



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